![]() ![]() Perhaps one of the neatest additions is the inclusion of an in-game tutorial that helps explain the basics of the game to newcomers and veterans of the series. Sometimes finding out the unit to talk to them with is a little difficult, but once completed, you'll have a brand-new soldier at your disposal. Returning from past games is the ability to earn the support of certain characters by getting a previously recruited unit to talk to them. Some units have abilities that will prove to be essential in routing the enemy whereas others will prove to be vital in making it to a treasure chest. Like other RPGs, Fire Emblem: Shadow Dragon features twenty different classes that each of the units in your army can take on. Due to the age of the game, it's understandable, but it would've been nice for Nintendo and Intelligent Systems to go one step further and revamp the story a little. Though it has its moments (such as when you're forced to sacrifice one of your units to continue with the game) most of the key moments are fairly dull and forgettable. Though this mechanic wasn't included in the original, it fits into the game perfectly and adds a new layer of strategy to it.įor the most part, the story in the game is pretty standard RPG stuff. One of the gameplay mechanics that is essential to victory is the 'rock-paper-scissors' triangle in which swords beat axes, axes beat lances, and lances beat swords. Each battle is heavily tuned and balanced and is presented through a very slick and slender interface. With that being said though, it isn't hard to see the distance the developers went to polish the game to perfection. Once they arrive at the square, they'll have to take down a boss that once defeated allows players to seize the square and progress to the next level.ĭue to it being more an enhanced remake, Fire Emblem: Shadow Dragon isn't all that innovative and doesn't hold up all that well compared to recently released installments in the franchise. ![]() To do this, players just progress their army through hordes of enemies, engaging in battles along the way. This cycle repeats itself until Marth, the protagonist of the game, seizes a particular square. After assigning commands, players just sit back and watch the enemy take their turn. Like the other games in the series, Fire Emblem: Shadow Dragon is a turn-based strategy RPG in which players assign commands to individual units on a gird-based battlefield. Back in 1990, the game was released only on the Famicom (the Japanese counterpart to the NES) and it wasn't until almost a decade later that the series broke free from its reigns and escaped from its native Japan. On the bright side though, this is the first time it's been granted an international release. With that being said though, it isn't difficult to see that the game is based off of a NES title that was first released almost two decades ago. ![]()
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